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Copy file name to clipboardExpand all lines: Menu/Buttons.cs
+5-5Lines changed: 5 additions & 5 deletions
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@@ -595,7 +595,7 @@ public static class Buttons
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newButtonInfo{buttonText="Platform Spam <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Movement.PlatformSpam,toolTip="Spawns legacy platforms rapidly at your hand for those who have networked platforms."},
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newButtonInfo{buttonText="Platform Gun",method=Movement.PlatformGun,toolTip="Spawns legacy platforms rapidly wherever your hand desires for those who have networked platforms."},
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newButtonInfo{buttonText="Fly <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.Fly,toolTip="Sends your character forwards when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Fly <color=grey>[</color><color=green>A</color><color=grey>]</color>",aliases=new[]{"Super Monke"},method=Movement.Fly,toolTip="Sends your character forwards when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Trigger Fly <color=grey>[</color><color=green>T</color><color=grey>]</color>",method=Movement.TriggerFly,toolTip="Sends your character forwards when holding <color=green>trigger</color>."},
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newButtonInfo{buttonText="Noclip Fly <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.NoclipFly,toolTip="Sends your character forwards and makes you go through objects when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Joystick Fly <color=grey>[</color><color=green>J</color><color=grey>]</color>",method=Movement.JoystickFly,toolTip="Sends your character in whatever direction you are pointing your <color=green>joystick</color> in."},
@@ -610,12 +610,12 @@ public static class Buttons
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newButtonInfo{buttonText="Dash <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.Dash,toolTip="Flings your character forwards when pressing <color=green>A</color>."},
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newButtonInfo{buttonText="Reverse Velocity <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.ReverseVelocity,toolTip="Reverses your current velocity when you press <color=green>A</color>."},
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newButtonInfo{buttonText="Bird Fly",method=Movement.BirdFly,toolTip="Makes you fly like a bird when you flap your wings."},
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newButtonInfo{buttonText="Iron Man",method=Movement.IronMan,toolTip="Turns you into iron man, rotate your hands around to change direction."},
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newButtonInfo{buttonText="Spider Man",method=Movement.SpiderMan,disableMethod=Movement.DisableSpiderMan,toolTip="Turns you into spider man, use your <color=green>grips</color> to shoot webs."},
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newButtonInfo{buttonText="Iron Man",aliases=new[]{"Iron Monke"},method=Movement.IronMan,toolTip="Turns you into iron man, rotate your hands around to change direction."},
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newButtonInfo{buttonText="Spider Man",aliases=new[]{"Spider Monke"},method=Movement.SpiderMan,disableMethod=Movement.DisableSpiderMan,toolTip="Turns you into spider man, use your <color=green>grips</color> to shoot webs."},
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newButtonInfo{buttonText="Grappling Hooks",method=Movement.GrapplingHooks,disableMethod=Movement.DisableSpiderMan,toolTip="Gives you grappling hooks, use your <color=green>grips</color> to shoot them."},
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newButtonInfo{buttonText="Portal Gun",method=Movement.PortalGun,disableMethod=Movement.DisablePortalGun,toolTip="Gives you a gun to spawn portals that can be seen and walked through."},
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newButtonInfo{buttonText="Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",method=Movement.Drive,toolTip="Lets you drive around in your invisible car. Use the <color=green>joystick</color> to move."},
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newButtonInfo{buttonText="Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",aliases=new[]{"Car Monke"},method=Movement.Drive,toolTip="Lets you drive around in your invisible car. Use the <color=green>joystick</color> to move."},
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newButtonInfo{buttonText="Hard Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",overlapText="Sticky Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",method=Movement.HardDrive,toolTip="Similar to drive, but locks you to the ground."},
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newButtonInfo{buttonText="Noclip <color=grey>[</color><color=green>T</color><color=grey>]</color>",method=Movement.Noclip,toolTip="Makes you go through objects when holding <color=green>trigger</color>."},
@@ -661,7 +661,7 @@ public static class Buttons
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newButtonInfo{buttonText="Safety Bubble",method=Movement.SafetyBubble,toolTip="Moves you away from players if they get too close to you."},
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newButtonInfo{buttonText="Solid Players",method=Movement.SolidPlayers,disableMethod=Movement.DisableSolidPlayers,toolTip="Lets you walk on top of other players."},
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newButtonInfo{buttonText="Pull Mod <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Movement.PullMod,toolTip="Pulls you more whenever you walk to simulate speed without modifying your velocity."},
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newButtonInfo{buttonText="Long Jump <color=grey>[</color><color=green>A</color><color=grey>]</color>",overlapText="Playspace Abuse <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.PlayspaceAbuse,toolTip="Makes you look like you're legitimately long jumping when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Long Jump <color=grey>[</color><color=green>A</color><color=grey>]</color>",overlapText="Playspace Abuse <color=grey>[</color><color=green>A</color><color=grey>]</color>",aliases=new[]{"Long Jump"},method=Movement.PlayspaceAbuse,toolTip="Makes you look like you're legitimately long jumping when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Velocity Long Arms",overlapText="Predictions",enableMethod=Movement.CreateVelocityTrackers,method=Movement.VelocityLongArms,disableMethod=Movement.DestroyVelocityTrackers,toolTip="Moves your arms farther depending on how fast you move them."},
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newButtonInfo{buttonText="Timer",enableMethod=()=>TimerPatch.enabled=true,method=Movement.Timer,disableMethod=()=>{TimerPatch.enabled=false;Time.timeScale=1f;GTPlayer.Instance.debugMovement=false;},toolTip="Speeds up or slows down the time of your game."},
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