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Fix local miscoloration
1 parent fb58071 commit a4e7494

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2 files changed

+3
-1
lines changed

2 files changed

+3
-1
lines changed

Mods/Projectiles.cs

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@@ -273,6 +273,8 @@ public static void BetaFireProjectile(string projectileName, Vector3 position, V
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slingshotProjectile = projectile.GetComponent<SlingshotProjectile>();
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slingshotProjectile.Launch(position, velocity, NetworkSystem.Instance.LocalPlayer, false, false, ProjectileTracker.AddAndIncrementLocalProjectile(slingshotProjectile, velocity, position, projectileScale), projectileScale, true, color);
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slingshotProjectile.ApplyColor(slingshotProjectile.defaultBall, color);
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}
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else
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slingshotProjectile = Throwable.LaunchSnowballLocal(position, velocity, Throwable.transform.lossyScale.x, true, color);

PluginInfo.cs

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@@ -26,7 +26,7 @@ public class PluginInfo
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public const string GUID = "org.iidk.gorillatag.iimenu";
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public const string Name = "ii's Stupid Menu";
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public const string Description = "Created by @crimsoncauldron with love <3";
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public const string BuildTimestamp = "2026-02-13T17:46:17Z";
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public const string BuildTimestamp = "2026-02-13T17:47:42Z";
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public const string Version = "8.2.4";
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public const string BaseDirectory = "iisStupidMenu";

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