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MUD Documentation

This directory contains all documentation for the MUD game server.

Documentation Structure

Complete game design documentation for our MUD inspired by "He Who Fights With Monsters":

  • Core systems and mechanics
  • Character progression and combat
  • World systems and lore
  • Multiplayer features
  • User interface design

Technical documentation for developers:

  • Architecture and system design
  • API documentation
  • Development guidelines
  • Testing procedures

Quick Links

Technical Documents

  • Complete command list
  • Category organization
  • Shortcuts and aliases
  • Advanced commands
  • Overall system architecture and design decisions
  • Server infrastructure
  • Database design
  • Network protocols and communication patterns
  • WebSocket implementation
  • Real-time updates
  • Player command reference
  • Command parsing
  • Help system
  • Development setup and guidelines
  • Testing procedures
  • Deployment

Quick Reference

  • Genre: Multi-User Dungeon (MUD)
  • Inspiration: "He Who Fights With Monsters" by Shirtaloon
  • Key Features: Procedural generation, deep magic system, passive/active progression
  • Platform: Text-based with modern web interface

Contributing to Documentation

When adding new features or modifying existing ones:

  1. Update relevant documentation files
  2. Create new documentation files for major features
  3. Keep examples up-to-date with code changes
  4. Use clear, concise language
  5. Include code examples where helpful

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