This directory contains all documentation for the MUD game server.
Complete game design documentation for our MUD inspired by "He Who Fights With Monsters":
- Core systems and mechanics
- Character progression and combat
- World systems and lore
- Multiplayer features
- User interface design
Technical documentation for developers:
- Architecture and system design
- API documentation
- Development guidelines
- Testing procedures
- Game Overview - Start here to understand the game
- Commands Reference - Complete command list for players
- Complete command list
- Category organization
- Shortcuts and aliases
- Advanced commands
- Overall system architecture and design decisions
- Server infrastructure
- Database design
- Network protocols and communication patterns
- WebSocket implementation
- Real-time updates
- Player command reference
- Command parsing
- Help system
- Development setup and guidelines
- Testing procedures
- Deployment
- Genre: Multi-User Dungeon (MUD)
- Inspiration: "He Who Fights With Monsters" by Shirtaloon
- Key Features: Procedural generation, deep magic system, passive/active progression
- Platform: Text-based with modern web interface
When adding new features or modifying existing ones:
- Update relevant documentation files
- Create new documentation files for major features
- Keep examples up-to-date with code changes
- Use clear, concise language
- Include code examples where helpful