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Voxel Engine Test

performance fix xd

Oops! The mining system is not working. Fixing it when I have time to. + performance drop when mining

Codex, the AI coding agent by OpenAI helped me adding the advanced block placement system. I'm pretty impressed by this AI. Go to chatgpt.com/codex (requires a Teams subscription $25/mo, a Pro subscription $200/mo or an Enterprise subscription). You can also run Codex CLI locally with an API key.

image This building system has a 12 block range (because Minecraft also has a 12 block range) and a cursor highlighting the block you can build on.

advanced building/mining system in development!

All the face checks are fixed!!! In the server and client!!!

image

fixed!!!

The rotation of a face is a Vec3 with 6 params, this causes a bug, the faces are minimally "misrotated" by 2 or 1.5°, I have to fix this: Vec3(cube_faces[chunks_opened[1][chunks_opened[0].index(face_position)]][3],cube_faces[chunks_opened[1][chunks_opened[0].index(face_position)]][4],cube_faces[chunks_opened[1][chunks_opened[0].index(face_position)]][5])

Imma put the updated file here when it's fixed

I wasn't working on my voxel engine for a long time, but today I was working on it again, so the update is here. - 04.03.2025; 19:09

image

A new pre-release (mining + building, but there are some chunk border bugs) - 13.02.2024; 20:30

image

Now we have more terrain with updated chunk borders, after I added mining and building, I'm going to release it! - 04.02.2024; 19:16

  1. install perlin_noise
  2. run mining-update-working.py

Known Bugs

no bugs currently

the mining update is out

the building update is out image

New version image //fixed checking for z axis

Old version image //bad checking for z axis

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Voxel Engine Prototype made with Ursina; inspired by windsurftweeds' Minecraft clone

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