π I'm a Computer Science senior at Brigham Young UniversityβIdaho, graduating in August 2025 with a 4.0 GPA and Summa Cum Laude honors.
πΉοΈ I'm passionate about game development, developer tools, and embedded systems. I love building systems that are efficient, extensible, and fun to use.
- π Senior CS student with a focus on Unity, C#/.NET, full-stack web development, and embedded systems
- π§ Currently building plugins and tooling for game developers using Unity
- π οΈ Strong interest in designing clean software architecture and reusable APIs
- π¬ Ask me about Unity game development, Arduino projects, or backend web APIs
- π Actively expanding my experience with CI/CD, Test-Driven Development (TDD), and scalable full-stack apps
- Languages: C#, C++, JavaScript, Python, SQL
- Frameworks: .NET, Node.js, Express, Angular
- Tools: Unity, Arduino, Swagger, Postman, Git, Visual Studio, VS Code
- Practices: Agile Development, TDD, CI/CD, OOP, Design Patterns
Built a Unity plugin providing pathfinding and field-of-view systems for NPCs using A* and raycasting. Includes interactive Unity Gizmo visualization and API access.
Wrote firmware in C++ for Arduino Uno interfaced with a C# desktop app for real-time hardware control using serial communication. Integrated sensors, transistors, and LED feedback.
Created a full RESTful API using Node.js/Express and .NET to manage game metadata. Integrated MongoDB for persistence, Swagger for docs, and Postman for testing.
Feel free to explore my repositories or reach out if youβre working on something exciting β especially in the game development or embedded software world. Happy coding! π