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ci: Change Unity UnitTest from Mono to IL2CPP and enabled on CI #611

ci: Change Unity UnitTest from Mono to IL2CPP and enabled on CI

ci: Change Unity UnitTest from Mono to IL2CPP and enabled on CI #611

Re-run triggered July 24, 2024 09:07
Status Failure
Total duration 10m 41s
Artifacts 2

build-debug.yml

on: pull_request
build-dotnet
47s
build-dotnet
Matrix: build-unity
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1 error and 6 warnings
build-unity (2020.1.12f1)
Process completed with exit code 1.
build-unity (2019.4.13f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build-unity (2019.4.13f1)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-unity (2019.3.9f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build-unity (2019.3.9f1)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-unity (2020.1.12f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build-unity (2020.1.12f1)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/