ci: Change Unity UnitTest from Mono to IL2CPP and enabled on CI #611
build-debug.yml
on: pull_request
build-dotnet
47s
Matrix: build-unity
Annotations
1 error and 6 warnings
build-unity (2020.1.12f1)
Process completed with exit code 1.
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build-unity (2019.4.13f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
build-unity (2019.4.13f1)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build-unity (2019.3.9f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
build-unity (2019.3.9f1)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build-unity (2020.1.12f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
build-unity (2020.1.12f1)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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