Skip to content
Change the repository type filter

All

    Repositories list

    • Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
      C#
      MIT License
      1031.9k154Updated Jun 20, 2025Jun 20, 2025
    • ZLinq

      Public
      Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
      C#
      MIT License
      1744k51Updated Jun 19, 2025Jun 19, 2025
    • YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
      C#
      MIT License
      37436180Updated Jun 17, 2025Jun 17, 2025
    • LitJWT

      Public archive
      Lightweight, Fast JWT(JSON Web Token) implementation for .NET.
      C#
      MIT License
      2222000Updated Jun 12, 2025Jun 12, 2025
    • Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
      C#
      MIT License
      1181.7k30Updated Jun 12, 2025Jun 12, 2025
    • Unified Realtime/API framework for .NET platform and Unity.
      C#
      MIT License
      4464.1k120Updated Jun 11, 2025Jun 11, 2025
    • Actions

      Public
      C#
      95600Updated Jun 3, 2025Jun 3, 2025
    • ZLogger

      Public
      Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
      C#
      MIT License
      1031.5k101Updated May 28, 2025May 28, 2025
    • Ulid

      Public
      Fast .NET C# Implementation of ULID for .NET and Unity.
      C#
      MIT License
      621.5k34Updated May 17, 2025May 17, 2025
    • CLI/GUI Frontend of Unity Test Runner to test on any platform.
      C#
      MIT License
      2331210Updated May 14, 2025May 14, 2025
    • DFrame

      Public
      Distributed load testing framework for .NET and Unity.
      C#
      MIT License
      2224400Updated May 14, 2025May 14, 2025
    • Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.
      C#
      MIT License
      1310310Updated May 14, 2025May 14, 2025
    • Kokuban

      Public
      Simplifies styling strings in the terminal for .NET application.
      C#
      Other
      315510Updated May 14, 2025May 14, 2025
    • Zero encoding extreme performance binary serializer for C# and Unity.
      C#
      MIT License
      2393.9k648Updated May 14, 2025May 14, 2025
    • High performance in-memory/distributed messaging pipeline for .NET and Unity.
      C#
      MIT License
      1151.6k21Updated May 14, 2025May 14, 2025
    • Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).
      C#
      MIT License
      1730810Updated May 14, 2025May 14, 2025
    • R3

      Public
      The new future of dotnet/reactive and UniRx.
      C#
      MIT License
      1303k1810Updated May 14, 2025May 14, 2025
    • Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.
      C#
      MIT License
      25400Updated May 14, 2025May 14, 2025
    • SlnMerge

      Public
      SlnMerge merges the solution files when generating solution file by Unity Editor.
      C#
      MIT License
      712200Updated May 14, 2025May 14, 2025
    • Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
      C#
      MIT License
      1130100Updated May 14, 2025May 14, 2025
    • UniTask

      Public
      Provides an efficient allocation free async/await integration for Unity.
      C#
      MIT License
      9149.5k153Updated May 14, 2025May 14, 2025
    • ZString

      Public
      Zero Allocation StringBuilder for .NET and Unity.
      C#
      MIT License
      1752.4k62Updated May 14, 2025May 14, 2025
    • A library for building server application using loop-action programming model on .NET.
      C#
      MIT License
      1325700Updated May 14, 2025May 14, 2025
    • MagicPhysX

      Public archive
      .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
      Rust
      MIT License
      2130230Updated May 14, 2025May 14, 2025
    • Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
      C#
      MIT License
      67010Updated May 14, 2025May 14, 2025
    • Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
      C#
      MIT License
      715100Updated May 14, 2025May 14, 2025
    • Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.
      C#
      MIT License
      1018600Updated May 14, 2025May 14, 2025
    • Utf8 based StreamReader for high performance text processing.
      C#
      MIT License
      923700Updated May 14, 2025May 14, 2025
    • C# Source Generator to create value-object, inspired by units of measure.
      C#
      MIT License
      2037320Updated May 14, 2025May 14, 2025
    • ProcessX

      Public
      Simplify call an external process with the async streams in C# 8.0.
      C#
      MIT License
      3250721Updated May 14, 2025May 14, 2025