|
3 | 3 | <Import Project="$(ProjectDir)..\Common.props" />
|
4 | 4 |
|
5 | 5 | <ItemGroup>
|
6 |
| - <Reference Include="0Harmony"> |
7 |
| - <HintPath>$(BeatSaberDir)Libs\0Harmony.dll</HintPath> |
8 |
| - <Private>False</Private> |
9 |
| - </Reference> |
10 |
| - <Reference Include="AssetBundleLoadingTools"> |
11 |
| - <HintPath>$(BeatSaberDir)Plugins\AssetBundleLoadingTools.dll</HintPath> |
12 |
| - <Private>False</Private> |
13 |
| - </Reference> |
14 |
| - <Reference Include="BeatmapCore"> |
15 |
| - <Private>False</Private> |
16 |
| - </Reference> |
17 |
| - <Reference Include="BeatSaber.GameSettings"> |
18 |
| - <Private>False</Private> |
19 |
| - </Reference> |
20 |
| - <Reference Include="BeatSaber.Settings"> |
21 |
| - <Private>False</Private> |
22 |
| - </Reference> |
23 |
| - <Reference Include="BeatSaber.ViewSystem"> |
24 |
| - <Private>False</Private> |
25 |
| - </Reference> |
26 |
| - <Reference Include="BGLib.AppFlow"> |
27 |
| - <Private>False</Private> |
28 |
| - </Reference> |
29 |
| - <Reference Include="BGLib.Polyglot"> |
30 |
| - <Private>False</Private> |
31 |
| - </Reference> |
32 |
| - <Reference Include="BGLib.SaveDataCore"> |
33 |
| - <Private>False</Private> |
34 |
| - </Reference> |
35 |
| - <Reference Include="BGLib.UnityExtension"> |
36 |
| - <Private>False</Private> |
37 |
| - </Reference> |
38 |
| - <Reference Include="BGNetCore"> |
39 |
| - <Private>False</Private> |
40 |
| - </Reference> |
41 |
| - <Reference Include="BSML"> |
42 |
| - <HintPath>$(BeatSaberDir)Plugins\BSML.dll</HintPath> |
43 |
| - <Private>False</Private> |
44 |
| - </Reference> |
45 |
| - <Reference Include="DataModels"> |
46 |
| - <Private>False</Private> |
47 |
| - </Reference> |
48 |
| - <Reference Include="DynamicBone"> |
49 |
| - <HintPath>$(BeatSaberDir)Libs\DynamicBone.dll</HintPath> |
50 |
| - <Private>False</Private> |
51 |
| - <Publicize>True</Publicize> |
52 |
| - <Aliases>BeatSaberDynamicBone</Aliases> |
53 |
| - </Reference> |
54 |
| - <Reference Include="FinalIK"> |
55 |
| - <HintPath>$(BeatSaberDir)Libs\FinalIK.dll</HintPath> |
56 |
| - <Private>False</Private> |
57 |
| - <Publicize>True</Publicize> |
58 |
| - <Aliases>BeatSaberFinalIK</Aliases> |
59 |
| - </Reference> |
60 |
| - <Reference Include="GameplayCore"> |
61 |
| - <Private>False</Private> |
62 |
| - </Reference> |
63 |
| - <Reference Include="Helpers"> |
64 |
| - <Private>False</Private> |
65 |
| - <Publicize>True</Publicize> |
66 |
| - </Reference> |
67 |
| - <Reference Include="Hive.Versioning"> |
68 |
| - <HintPath>$(BeatSaberDir)Libs\Hive.Versioning.dll</HintPath> |
69 |
| - <Private>False</Private> |
70 |
| - </Reference> |
71 |
| - <Reference Include="HMLib"> |
72 |
| - <Private>False</Private> |
73 |
| - <Publicize>True</Publicize> |
74 |
| - </Reference> |
75 |
| - <Reference Include="HMRendering"> |
76 |
| - <Private>False</Private> |
77 |
| - </Reference> |
78 |
| - <Reference Include="HMUI"> |
79 |
| - <Private>False</Private> |
80 |
| - <Publicize>True</Publicize> |
81 |
| - </Reference> |
82 |
| - <Reference Include="Interactable"> |
83 |
| - <Private>False</Private> |
84 |
| - </Reference> |
85 |
| - <Reference Include="Menu.CommonLib"> |
86 |
| - <Private>False</Private> |
87 |
| - </Reference> |
88 |
| - <Reference Include="Main"> |
89 |
| - <Private>False</Private> |
90 |
| - <Publicize>True</Publicize> |
91 |
| - </Reference> |
92 |
| - <Reference Include="Newtonsoft.Json"> |
93 |
| - <HintPath>$(BeatSaberDir)Libs\Newtonsoft.Json.dll</HintPath> |
94 |
| - <Private>False</Private> |
95 |
| - </Reference> |
96 |
| - <Reference Include="OpenVR"> |
97 |
| - <HintPath>$(BeatSaberDir)Libs\OpenVR.dll</HintPath> |
98 |
| - <Private>False</Private> |
99 |
| - </Reference> |
100 |
| - <Reference Include="Unity.XR.Hands"> |
101 |
| - <HintPath>$(BeatSaberDir)Libs\Unity.XR.Hands.dll</HintPath> |
102 |
| - <Private>False</Private> |
103 |
| - <Publicize>True</Publicize> |
104 |
| - </Reference> |
105 |
| - <Reference Include="protobuf-net"> |
106 |
| - <HintPath>$(BeatSaberDir)Libs\protobuf-net.dll</HintPath> |
107 |
| - <Private>False</Private> |
108 |
| - </Reference> |
109 |
| - <Reference Include="Rendering"> |
110 |
| - <Private>False</Private> |
111 |
| - <Publicize>True</Publicize> |
112 |
| - </Reference> |
113 |
| - <Reference Include="SiraUtil"> |
114 |
| - <HintPath>$(BeatSaberDir)Plugins\SiraUtil.dll</HintPath> |
115 |
| - <Private>False</Private> |
116 |
| - </Reference> |
117 |
| - <Reference Include="Unity.InputSystem"> |
118 |
| - <Private>False</Private> |
119 |
| - </Reference> |
120 |
| - <Reference Include="Unity.Mathematics"> |
121 |
| - <Private>False</Private> |
122 |
| - </Reference> |
123 |
| - <Reference Include="Unity.TextMeshPro"> |
124 |
| - <Private>False</Private> |
125 |
| - </Reference> |
126 |
| - <Reference Include="Unity.XR.OpenXR"> |
127 |
| - <Private>False</Private> |
128 |
| - </Reference> |
129 |
| - <Reference Include="UnityEngine"> |
130 |
| - <Private>False</Private> |
131 |
| - </Reference> |
132 |
| - <Reference Include="UnityEngine.AnimationModule"> |
133 |
| - <Private>False</Private> |
134 |
| - </Reference> |
135 |
| - <Reference Include="UnityEngine.AssetBundleModule"> |
136 |
| - <Private>False</Private> |
137 |
| - </Reference> |
138 |
| - <Reference Include="UnityEngine.AudioModule"> |
139 |
| - <Private>False</Private> |
140 |
| - </Reference> |
141 |
| - <Reference Include="UnityEngine.CoreModule"> |
142 |
| - <Private>False</Private> |
143 |
| - <Publicize>True</Publicize> |
144 |
| - </Reference> |
145 |
| - <Reference Include="UnityEngine.ImageConversionModule"> |
146 |
| - <Private>False</Private> |
147 |
| - </Reference> |
148 |
| - <Reference Include="UnityEngine.InputLegacyModule"> |
149 |
| - <Private>False</Private> |
150 |
| - </Reference> |
151 |
| - <Reference Include="UnityEngine.PhysicsModule"> |
152 |
| - <Private>False</Private> |
153 |
| - </Reference> |
154 |
| - <Reference Include="UnityEngine.SpatialTracking"> |
155 |
| - <Private>False</Private> |
156 |
| - <Publicize>True</Publicize> |
157 |
| - <SkipOverridableMethods>False</SkipOverridableMethods> |
158 |
| - </Reference> |
159 |
| - <Reference Include="UnityEngine.SubsystemsModule"> |
160 |
| - <Private>False</Private> |
161 |
| - </Reference> |
162 |
| - <Reference Include="UnityEngine.UI"> |
163 |
| - <Private>False</Private> |
164 |
| - </Reference> |
165 |
| - <Reference Include="UnityEngine.UIModule"> |
166 |
| - <Private>False</Private> |
167 |
| - </Reference> |
168 |
| - <Reference Include="UnityEngine.VRModule"> |
169 |
| - <Private>False</Private> |
170 |
| - </Reference> |
171 |
| - <Reference Include="UnityEngine.XRModule"> |
172 |
| - <Private>False</Private> |
173 |
| - </Reference> |
174 |
| - <Reference Include="VRUI"> |
175 |
| - <Private>False</Private> |
176 |
| - </Reference> |
177 |
| - <Reference Include="Zenject"> |
178 |
| - <Private>False</Private> |
179 |
| - <Publicize>True</Publicize> |
180 |
| - </Reference> |
181 |
| - <Reference Include="Zenject-usage"> |
182 |
| - <Private>False</Private> |
183 |
| - </Reference> |
| 6 | + <Reference Include="0Harmony" HintPath="$(BeatSaberDir)Libs\0Harmony.dll" Private="False" /> |
| 7 | + <Reference Include="AssetBundleLoadingTools" HintPath="$(BeatSaberDir)Plugins\AssetBundleLoadingTools.dll" Private="False" /> |
| 8 | + <Reference Include="BeatmapCore" /> |
| 9 | + <Reference Include="BeatSaber.GameSettings" /> |
| 10 | + <Reference Include="BeatSaber.Settings" /> |
| 11 | + <Reference Include="BeatSaber.ViewSystem" /> |
| 12 | + <Reference Include="BGLib.AppFlow" /> |
| 13 | + <Reference Include="BGLib.Polyglot" /> |
| 14 | + <Reference Include="BGLib.SaveDataCore" /> |
| 15 | + <Reference Include="BGLib.UnityExtension" /> |
| 16 | + <Reference Include="BGNetCore" /> |
| 17 | + <Reference Include="BSML" HintPath="$(BeatSaberDir)Plugins\BSML.dll" Private="False" /> |
| 18 | + <Reference Include="DataModels" /> |
| 19 | + <Reference Include="DynamicBone" HintPath="$(BeatSaberDir)Libs\DynamicBone.dll" Private="False" Publicize="True" Aliases="BeatSaberDynamicBone" /> |
| 20 | + <Reference Include="FinalIK" HintPath="$(BeatSaberDir)Libs\FinalIK.dll" Private="False" Publicize="True" Aliases="BeatSaberFinalIK" /> |
| 21 | + <Reference Include="GameplayCore" /> |
| 22 | + <Reference Include="Helpers" Publicize="True" /> |
| 23 | + <Reference Include="Hive.Versioning" HintPath="$(BeatSaberDir)Libs\Hive.Versioning.dll" Private="False" /> |
| 24 | + <Reference Include="HMLib" Publicize="True" /> |
| 25 | + <Reference Include="HMRendering" /> |
| 26 | + <Reference Include="HMUI" Publicize="True" /> |
| 27 | + <Reference Include="Interactable" /> |
| 28 | + <Reference Include="Menu.CommonLib" /> |
| 29 | + <Reference Include="Main" Publicize="True" /> |
| 30 | + <Reference Include="Newtonsoft.Json" /> |
| 31 | + <Reference Include="OpenVR" HintPath="$(BeatSaberDir)Libs\OpenVR.dll" Private="False" /> |
| 32 | + <Reference Include="protobuf-net" HintPath="$(BeatSaberDir)Libs\protobuf-net.dll" Private="False" /> |
| 33 | + <Reference Include="Rendering" Publicize="True" /> |
| 34 | + <Reference Include="SiraUtil" HintPath="$(BeatSaberDir)Plugins\SiraUtil.dll" Private="False" /> |
| 35 | + <Reference Include="Unity.InputSystem" /> |
| 36 | + <Reference Include="Unity.Mathematics" /> |
| 37 | + <Reference Include="Unity.TextMeshPro" /> |
| 38 | + <Reference Include="Unity.XR.Hands" HintPath="$(BeatSaberDir)Libs\Unity.XR.Hands.dll" Private="False" Publicize="True" /> |
| 39 | + <Reference Include="Unity.XR.OpenXR" /> |
| 40 | + <Reference Include="UnityEngine" /> |
| 41 | + <Reference Include="UnityEngine.AnimationModule" /> |
| 42 | + <Reference Include="UnityEngine.AssetBundleModule" /> |
| 43 | + <Reference Include="UnityEngine.AudioModule" /> |
| 44 | + <Reference Include="UnityEngine.CoreModule" Publicize="True" /> |
| 45 | + <Reference Include="UnityEngine.ImageConversionModule" /> |
| 46 | + <Reference Include="UnityEngine.InputLegacyModule" /> |
| 47 | + <Reference Include="UnityEngine.PhysicsModule" /> |
| 48 | + <Reference Include="UnityEngine.SpatialTracking" Private="False" Publicize="True" SkipOverridableMethods="False" /> |
| 49 | + <Reference Include="UnityEngine.SubsystemsModule" /> |
| 50 | + <Reference Include="UnityEngine.UI" /> |
| 51 | + <Reference Include="UnityEngine.UIModule" /> |
| 52 | + <Reference Include="UnityEngine.VRModule" /> |
| 53 | + <Reference Include="UnityEngine.XRModule" /> |
| 54 | + <Reference Include="VRUI" /> |
| 55 | + <Reference Include="Zenject" Publicize="True" /> |
| 56 | + <Reference Include="Zenject-usage" /> |
184 | 57 | </ItemGroup>
|
185 | 58 | <ItemGroup>
|
186 | 59 | <EmbeddedResource Include="UI\Views\**\*.bsml" />
|
|
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