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15 | 15 | <PluginIcon>BeatSaberMarkupLanguage.Resources.icon.png</PluginIcon>
|
16 | 16 | <Copyright>Copyright © monkeymanboy 2019-2024</Copyright>
|
17 | 17 | <Description>An XML-based UI system.</Description>
|
18 |
| - <GameVersion>1.37.4</GameVersion> |
19 |
| - <Version>1.12.4</Version> |
| 18 | + <GameVersion>1.40.0</GameVersion> |
| 19 | + <Version>1.12.5</Version> |
20 | 20 | <RepositoryUrl>https://github.com/monkeymanboy/BeatSaberMarkupLanguage</RepositoryUrl>
|
21 | 21 | <PluginFeatures>
|
22 | 22 | {
|
|
37 | 37 | </PropertyGroup>
|
38 | 38 |
|
39 | 39 | <ItemGroup>
|
40 |
| - <Reference Include="System.Drawing" /> |
| 40 | + <Reference Include="BeatSaber.GameSettings"> |
| 41 | + <Private>False</Private> |
| 42 | + </Reference> |
41 | 43 | <Reference Include="0Harmony">
|
42 | 44 | <HintPath>$(BeatSaberDir)\Libs\0Harmony.dll</HintPath>
|
43 | 45 | <Private>False</Private>
|
44 | 46 | </Reference>
|
45 | 47 | <Reference Include="BeatSaber.Init">
|
46 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BeatSaber.Init.dll</HintPath> |
47 | 48 | <Private>False</Private>
|
48 | 49 | </Reference>
|
49 | 50 | <Reference Include="BeatSaber.ViewSystem">
|
50 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BeatSaber.ViewSystem.dll</HintPath> |
51 | 51 | <Private>False</Private>
|
52 | 52 | <Publicize>True</Publicize>
|
53 | 53 | </Reference>
|
54 | 54 | <Reference Include="BGLib.AppFlow">
|
55 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.AppFlow.dll</HintPath> |
56 | 55 | <Private>False</Private>
|
57 | 56 | </Reference>
|
58 | 57 | <Reference Include="BGLib.Polyglot">
|
59 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.Polyglot.dll</HintPath> |
60 | 58 | <Private>False</Private>
|
61 | 59 | <Publicize>True</Publicize>
|
62 | 60 | </Reference>
|
63 | 61 | <Reference Include="BGLib.UnityExtension">
|
64 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.UnityExtension.dll</HintPath> |
65 | 62 | <Private>False</Private>
|
66 | 63 | </Reference>
|
67 | 64 | <Reference Include="GameInit">
|
68 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\GameInit.dll</HintPath> |
69 | 65 | <Private>False</Private>
|
70 | 66 | </Reference>
|
71 | 67 | <Reference Include="GameplayCore">
|
72 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\GameplayCore.dll</HintPath> |
73 | 68 | <Private>False</Private>
|
74 | 69 | </Reference>
|
75 | 70 | <Reference Include="HMLib">
|
76 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMLib.dll</HintPath> |
77 | 71 | <Private>False</Private>
|
78 | 72 | </Reference>
|
79 | 73 | <Reference Include="HMUI">
|
80 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMUI.dll</HintPath> |
81 | 74 | <Private>False</Private>
|
82 | 75 | <Publicize>True</Publicize>
|
83 | 76 | </Reference>
|
84 | 77 | <Reference Include="Interactable">
|
85 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Interactable.dll</HintPath> |
86 | 78 | <Private>False</Private>
|
87 | 79 | </Reference>
|
88 | 80 | <Reference Include="Main">
|
89 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Main.dll</HintPath> |
90 | 81 | <Private>False</Private>
|
91 | 82 | <Publicize>True</Publicize>
|
92 | 83 | </Reference>
|
93 | 84 | <Reference Include="Menu.ColorSettings">
|
94 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Menu.ColorSettings.dll</HintPath> |
95 | 85 | <Private>False</Private>
|
96 | 86 | <Publicize>True</Publicize>
|
97 | 87 | </Reference>
|
98 | 88 | <Reference Include="Menu.CommonLib">
|
99 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Menu.CommonLib.dll</HintPath> |
100 | 89 | <Private>False</Private>
|
101 | 90 | </Reference>
|
102 | 91 | <Reference Include="MenuSystem">
|
103 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\MenuSystem.dll</HintPath> |
104 | 92 | <Private>False</Private>
|
105 | 93 | </Reference>
|
106 | 94 | <Reference Include="Newtonsoft.Json">
|
107 | 95 | <HintPath>$(BeatSaberDir)\Libs\Newtonsoft.Json.dll</HintPath>
|
108 | 96 | <Private>False</Private>
|
109 | 97 | </Reference>
|
110 | 98 | <Reference Include="SegmentedControl">
|
111 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\SegmentedControl.dll</HintPath> |
112 | 99 | <Private>False</Private>
|
113 | 100 | </Reference>
|
| 101 | + <Reference Include="System.Drawing" /> |
114 | 102 | <Reference Include="Unity.TextMeshPro">
|
115 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.TextMeshPro.dll</HintPath> |
116 | 103 | <Private>False</Private>
|
117 | 104 | <Publicize>True</Publicize>
|
118 | 105 | </Reference>
|
119 | 106 | <Reference Include="UnityEngine">
|
120 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.dll</HintPath> |
121 | 107 | <Private>False</Private>
|
122 | 108 | <Publicize>True</Publicize>
|
123 | 109 | </Reference>
|
124 | 110 | <Reference Include="UnityEngine.AssetBundleModule">
|
125 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath> |
126 | 111 | <Private>False</Private>
|
127 | 112 | </Reference>
|
128 | 113 | <Reference Include="UnityEngine.CoreModule">
|
129 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
130 | 114 | <Private>False</Private>
|
131 | 115 | </Reference>
|
132 | 116 | <Reference Include="UnityEngine.ImageConversionModule">
|
133 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath> |
134 | 117 | <Private>False</Private>
|
135 | 118 | </Reference>
|
136 | 119 | <Reference Include="UnityEngine.InputLegacyModule">
|
137 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> |
138 | 120 | <Private>False</Private>
|
139 | 121 | <Publicize>True</Publicize>
|
140 | 122 | </Reference>
|
141 | 123 | <Reference Include="UnityEngine.PhysicsModule">
|
142 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath> |
143 | 124 | <Private>False</Private>
|
144 | 125 | </Reference>
|
145 | 126 | <Reference Include="UnityEngine.TextCoreFontEngineModule">
|
146 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.TextCoreFontEngineModule.dll</HintPath> |
147 | 127 | <Private>False</Private>
|
148 | 128 | </Reference>
|
149 | 129 | <Reference Include="UnityEngine.TextRenderingModule">
|
150 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath> |
151 | 130 | <Private>False</Private>
|
152 | 131 | </Reference>
|
153 | 132 | <Reference Include="UnityEngine.UI">
|
154 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UI.dll</HintPath> |
155 | 133 | <Private>False</Private>
|
156 | 134 | <Publicize>True</Publicize>
|
157 | 135 | </Reference>
|
158 | 136 | <Reference Include="UnityEngine.UIModule">
|
159 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIModule.dll</HintPath> |
160 | 137 | <Private>False</Private>
|
161 | 138 | </Reference>
|
162 | 139 | <Reference Include="UnityEngine.UnityWebRequestModule">
|
163 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath> |
164 | 140 | <Private>False</Private>
|
165 | 141 | </Reference>
|
166 | 142 | <Reference Include="Unity.Addressables">
|
167 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.Addressables.dll</HintPath> |
168 | 143 | <Private>False</Private>
|
169 | 144 | <Publicize>True</Publicize>
|
170 | 145 | </Reference>
|
171 | 146 | <Reference Include="Unity.ResourceManager">
|
172 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.ResourceManager.dll</HintPath> |
173 | 147 | <Private>False</Private>
|
174 | 148 | <Publicize>True</Publicize>
|
175 | 149 | </Reference>
|
176 | 150 | <Reference Include="VRUI">
|
177 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\VRUI.dll</HintPath> |
178 | 151 | <Private>False</Private>
|
179 | 152 | <Publicize>True</Publicize>
|
180 | 153 | </Reference>
|
181 | 154 | <Reference Include="Zenject">
|
182 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject.dll</HintPath> |
183 |
| - <Private>false</Private> |
| 155 | + <Private>False</Private> |
184 | 156 | <Publicize>True</Publicize>
|
185 | 157 | </Reference>
|
186 | 158 | <Reference Include="Zenject-usage">
|
187 |
| - <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject-usage.dll</HintPath> |
188 |
| - <Private>false</Private> |
| 159 | + <Private>False</Private> |
189 | 160 | </Reference>
|
190 | 161 | </ItemGroup>
|
191 | 162 |
|
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