Crashing HoloLens Unity App after Walking from Indoor to Outdoor #11846
JangusRoundstone
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Dear Fellow Developers!
Hi! I recently ran into an issue: I have a Unity app built for MSHoloLens 2, with Vuforia and MRKT3 packages. When I opened the app indoor, and walked outdoor, the app may suddenly crashes. Is this an issue with Vuforia? Or is it the case with all HoloLens 2 Unity application? Appreciate any insight on this and how to fix it! Thanks!
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