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When importing a skin (.jSkin), if a bone is missing in the scene, the script says "Imported skin for: myObj" but doesn't breaks and doesn't import the skin anyway. So it just does nothing.
Steps to Reproduce
Export a skin
Edit the .jSkin and delete a bone from the data
Import it to the scene
Expected Behavior
When importing, it should raise an error like in mGear 4
Activity