@@ -3771,7 +3771,7 @@ public static void Telekinesis()
37713771 {
37723772 if ( vrrig . rightIndex . calcT < 0.5f && vrrig . rightMiddle . calcT > 0.5f )
37733773 {
3774- Vector3 dir = vrrig . transform . Find ( "rig/body_pivot/ hand.R" ) . up ;
3774+ Vector3 dir = vrrig . transform . Find ( "rig/hand.R" ) . up ;
37753775 Physics . SphereCast ( vrrig . rightHandTransform . position + dir * 0.1f , 0.3f , dir , out var Ray , 512f , NoInvisLayerMask ( ) ) ;
37763776 {
37773777 VRRig gunTarget = Ray . collider . GetComponentInParent < VRRig > ( ) ;
@@ -3785,7 +3785,7 @@ public static void Telekinesis()
37853785 }
37863786 if ( vrrig . leftIndex . calcT < 0.5f && vrrig . leftMiddle . calcT > 0.5f )
37873787 {
3788- Vector3 dir = vrrig . transform . Find ( "rig/body_pivot/ hand.L" ) . up ;
3788+ Vector3 dir = vrrig . transform . Find ( "rig/hand.L" ) . up ;
37893789 Physics . SphereCast ( vrrig . leftHandTransform . position + dir * 0.1f , 0.3f , dir , out var Ray , 512f , NoInvisLayerMask ( ) ) ;
37903790 {
37913791 VRRig gunTarget = Ray . collider . GetComponentInParent < VRRig > ( ) ;
@@ -3805,7 +3805,7 @@ public static void Telekinesis()
38053805 if ( sithright ? sithlord . rightIndex . calcT < 0.5f && sithlord . rightMiddle . calcT > 0.5f : sithlord . leftMiddle . calcT < 0.5f && sithlord . leftMiddle . calcT > 0.5f )
38063806 {
38073807 Transform hand = sithright ? sithlord . rightHandTransform : sithlord . leftHandTransform ;
3808- Vector3 dir = sithright ? sithlord . transform . Find ( "rig/body_pivot/ hand.R" ) . up : sithlord . transform . Find ( "rig/body_pivot /hand.L" ) . up ;
3808+ Vector3 dir = sithright ? sithlord . transform . Find ( "rig/hand.R" ) . up : sithlord . transform . Find ( "rig/hand.L" ) . up ;
38093809 TeleportPlayer ( Vector3 . Lerp ( GorillaTagger . Instance . bodyCollider . transform . position , hand . position + dir * sithdist , 0.1f ) ) ;
38103810 GorillaTagger . Instance . rigidbody . linearVelocity = Vector3 . zero ;
38113811 ZeroGravity ( ) ;
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