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Copy file name to clipboardExpand all lines: Mods/Buttons.cs
+5-6Lines changed: 5 additions & 6 deletions
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@@ -70,6 +70,7 @@ public class Buttons
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newButtonInfo{buttonText="Custom Menu Name",enableMethod=()=>Settings.CustomMenuName(),disableMethod=()=>Settings.NoCustomMenuName(),toolTip="Changes the name of the menu to whatever. You can change the text inside of your Gorilla Tag files (iisStupidMenu/iiMenu_CustomMenuName.txt)."},
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newButtonInfo{buttonText="Dynamic Animations",enableMethod=()=>Settings.DynamicAnimations(),disableMethod=()=>Settings.NoDynamicAnimations(),toolTip="Adds more animations to the menu, giving you a better sense of control."},
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newButtonInfo{buttonText="Dynamic Gradients",enableMethod=()=>Settings.DynamicGradients(),disableMethod=()=>Settings.NoDynamicGradients(),toolTip="Makes gradients dynamic, showing you the full gradient instead of a pulsing color."},
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newButtonInfo{buttonText="Dynamic Sounds",enableMethod=()=>Settings.DynamicSounds(),disableMethod=()=>Settings.NoDynamicSounds(),toolTip="Adds more sounds to the menu, giving you a better sense of control."},
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newButtonInfo{buttonText="Voice Commands",enableMethod=()=>Settings.VoiceRecognitionOn(),disableMethod=()=>Settings.VoiceRecognitionOff(),toolTip="Enable and disable sounds with your voice. Activate it like how you would any other voice assistant, such as \"Jarvis\"."},
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newButtonInfo{buttonText="Chain Voice Commands",toolTip="Makes voice commands chain together, so you don't have to repeatedly ask it to listen to you."},
@@ -805,6 +806,7 @@ public class Buttons
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newButtonInfo{buttonText="Guardian Spaz",method=()=>Overpowered.GuardianSpaz(),toolTip="Spams the guardian position for everyone in the lobby."},
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newButtonInfo{buttonText="Unlimited Building",enableMethod=()=>Fun.UnlimitedBuilding(),disableMethod=()=>Fun.DisableUnlimitedBuilding(),toolTip="Unlimits building, disabling drop zones and letting you place on people's plots."},
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newButtonInfo{buttonText="Destroy Building Block Gun",method=()=>Fun.DestroyBlockGun(),toolTip="Shreds whatever building block your hand desires."},
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newButtonInfo{buttonText="Destroy Building Blocks",method=()=>Fun.DestroyBlocks(),toolTip="Shreds every building block."},
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@@ -903,7 +905,7 @@ public class Buttons
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newButtonInfo{buttonText="Lag Gun",method=()=>Overpowered.LagGun(),toolTip="Lags whoever your hand desires."},
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newButtonInfo{buttonText="Lag All <color=grey>[</color><color=green>T</color><color=grey>]</color>",method=()=>Overpowered.LagAll(),toolTip="Lags everybody in the lobby when holding <color=green>trigger</color>."},
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newButtonInfo{buttonText="Kick Gun",method=()=>Overpowered.KickGun(),toolTip="Kicks whoever your hand desires."},
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newButtonInfo{buttonText="Kick Gun",method=()=>Overpowered.KickGun(),disableMethod=()=>Overpowered.DisableKickGun(),toolTip="Kicks whoever your hand desires."},
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newButtonInfo{buttonText="Virtual Stump Kick Gun",method=()=>Overpowered.VirtualStumpKickGun(),toolTip="Kicks whoever your hand desires in the custom map."},
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newButtonInfo{buttonText="Virtual Stump Kick All <color=grey>[</color><color=green>T</color><color=grey>]</color>",method=()=>Overpowered.VirtualStumpKickAll(),toolTip="Kicks everybody in the custom map when holding <color=green>trigger</color>."},
@@ -913,9 +915,6 @@ public class Buttons
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newButtonInfo{buttonText="Attic Crash Gun",method=()=>Overpowered.AtticCrashGun(),toolTip="Crashes whoever your hand desires in the attic."},
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newButtonInfo{buttonText="Attic Crash All <color=grey>[</color><color=green>T</color><color=grey>]</color>",method=()=>Overpowered.AtticCrashAll(),toolTip="Crashes everybody inside of the attic."},
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//new ButtonInfo { buttonText = "Guardian Blind Gun", method =() => Overpowered.GuardianBlindGun(), toolTip = "Blinds whoever your hand desires if you're guardian."},
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//new ButtonInfo { buttonText = "Guardian Blind All <color=grey>[</color><color=green>T</color><color=grey>]</color>", method =() => Overpowered.GuardianBlindAll(), toolTip = "Blinds everybody if you're guardian."},
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newButtonInfo{buttonText="Destroy Gun",method=()=>Overpowered.DestroyGun(),toolTip="Block new players from seeing whoever your hand desires."},
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newButtonInfo{buttonText="Destroy All",method=()=>Overpowered.DestroyAll(),isTogglable=false,toolTip="Block new players from seeing everyone."},
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@@ -1093,9 +1092,9 @@ public class Buttons
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},
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newButtonInfo[]{// Overpowered (in Settings) [31]
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newButtonInfo{buttonText="Exit Overpowered Settings",method=()=>Settings.EnableSettings(),isTogglable=false,toolTip="Returns you back to the settings menu."}
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newButtonInfo{buttonText="Exit Overpowered Settings",method=()=>Settings.EnableSettings(),isTogglable=false,toolTip="Returns you back to the settings menu."},
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// What a lone category
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newButtonInfo{buttonText="Disable Kick Gun Reconnect",toolTip="Disables automatically reconnecting to the room when the kick gun fails."},
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