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Copy file name to clipboardExpand all lines: Menu/Buttons.cs
+14-14Lines changed: 14 additions & 14 deletions
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@@ -595,7 +595,7 @@ public static class Buttons
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newButtonInfo{buttonText="Platform Spam <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Movement.PlatformSpam,toolTip="Spawns legacy platforms rapidly at your hand for those who have networked platforms."},
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newButtonInfo{buttonText="Platform Gun",method=Movement.PlatformGun,toolTip="Spawns legacy platforms rapidly wherever your hand desires for those who have networked platforms."},
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newButtonInfo{buttonText="Fly <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.Fly,toolTip="Sends your character forwards when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Fly <color=grey>[</color><color=green>A</color><color=grey>]</color>",aliases=new[]{"Super Monke"},method=Movement.Fly,toolTip="Sends your character forwards when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Trigger Fly <color=grey>[</color><color=green>T</color><color=grey>]</color>",method=Movement.TriggerFly,toolTip="Sends your character forwards when holding <color=green>trigger</color>."},
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newButtonInfo{buttonText="Noclip Fly <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.NoclipFly,toolTip="Sends your character forwards and makes you go through objects when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Joystick Fly <color=grey>[</color><color=green>J</color><color=grey>]</color>",method=Movement.JoystickFly,toolTip="Sends your character in whatever direction you are pointing your <color=green>joystick</color> in."},
@@ -610,12 +610,12 @@ public static class Buttons
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newButtonInfo{buttonText="Dash <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.Dash,toolTip="Flings your character forwards when pressing <color=green>A</color>."},
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newButtonInfo{buttonText="Reverse Velocity <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.ReverseVelocity,toolTip="Reverses your current velocity when you press <color=green>A</color>."},
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newButtonInfo{buttonText="Bird Fly",method=Movement.BirdFly,toolTip="Makes you fly like a bird when you flap your wings."},
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newButtonInfo{buttonText="Iron Man",method=Movement.IronMan,toolTip="Turns you into iron man, rotate your hands around to change direction."},
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newButtonInfo{buttonText="Spider Man",method=Movement.SpiderMan,disableMethod=Movement.DisableSpiderMan,toolTip="Turns you into spider man, use your <color=green>grips</color> to shoot webs."},
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newButtonInfo{buttonText="Iron Man",aliases=new[]{"Iron Monke"},method=Movement.IronMan,toolTip="Turns you into iron man, rotate your hands around to change direction."},
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newButtonInfo{buttonText="Spider Man",aliases=new[]{"Spider Monke"},method=Movement.SpiderMan,disableMethod=Movement.DisableSpiderMan,toolTip="Turns you into spider man, use your <color=green>grips</color> to shoot webs."},
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newButtonInfo{buttonText="Grappling Hooks",method=Movement.GrapplingHooks,disableMethod=Movement.DisableSpiderMan,toolTip="Gives you grappling hooks, use your <color=green>grips</color> to shoot them."},
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newButtonInfo{buttonText="Portal Gun",method=Movement.PortalGun,disableMethod=Movement.DisablePortalGun,toolTip="Gives you a gun to spawn portals that can be seen and walked through."},
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newButtonInfo{buttonText="Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",method=Movement.Drive,toolTip="Lets you drive around in your invisible car. Use the <color=green>joystick</color> to move."},
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newButtonInfo{buttonText="Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",aliases=new[]{"Car Monke"},method=Movement.Drive,toolTip="Lets you drive around in your invisible car. Use the <color=green>joystick</color> to move."},
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newButtonInfo{buttonText="Hard Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",overlapText="Sticky Drive <color=grey>[</color><color=green>J</color><color=grey>]</color>",method=Movement.HardDrive,toolTip="Similar to drive, but locks you to the ground."},
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newButtonInfo{buttonText="Noclip <color=grey>[</color><color=green>T</color><color=grey>]</color>",method=Movement.Noclip,toolTip="Makes you go through objects when holding <color=green>trigger</color>."},
@@ -661,7 +661,7 @@ public static class Buttons
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newButtonInfo{buttonText="Safety Bubble",method=Movement.SafetyBubble,toolTip="Moves you away from players if they get too close to you."},
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newButtonInfo{buttonText="Solid Players",method=Movement.SolidPlayers,disableMethod=Movement.DisableSolidPlayers,toolTip="Lets you walk on top of other players."},
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newButtonInfo{buttonText="Pull Mod <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Movement.PullMod,toolTip="Pulls you more whenever you walk to simulate speed without modifying your velocity."},
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newButtonInfo{buttonText="Long Jump <color=grey>[</color><color=green>A</color><color=grey>]</color>",overlapText="Playspace Abuse <color=grey>[</color><color=green>A</color><color=grey>]</color>",method=Movement.PlayspaceAbuse,toolTip="Makes you look like you're legitimately long jumping when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Long Jump <color=grey>[</color><color=green>A</color><color=grey>]</color>",overlapText="Playspace Abuse <color=grey>[</color><color=green>A</color><color=grey>]</color>",aliases=new[]{"Long Jump"},method=Movement.PlayspaceAbuse,toolTip="Makes you look like you're legitimately long jumping when holding <color=green>A</color>."},
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newButtonInfo{buttonText="Velocity Long Arms",overlapText="Predictions",enableMethod=Movement.CreateVelocityTrackers,method=Movement.VelocityLongArms,disableMethod=Movement.DestroyVelocityTrackers,toolTip="Moves your arms farther depending on how fast you move them."},
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newButtonInfo{buttonText="Timer",enableMethod=()=>TimerPatch.enabled=true,method=Movement.Timer,disableMethod=()=>{TimerPatch.enabled=false;Time.timeScale=1f;GTPlayer.Instance.debugMovement=false;},toolTip="Speeds up or slows down the time of your game."},
@@ -794,8 +794,8 @@ public static class Buttons
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newButtonInfo{buttonText="Annoy Player Gun",method=Movement.AnnoyPlayerGun,toolTip="Spazzes your body around whoever your hand desires, with sounds."},
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newButtonInfo{buttonText="Annoy All Players",enableMethod=Movement.AnnoyAllPlayers,method=()=>Sound.SoundSpam(337,true),disableMethod=()=>SerializePatch.OverrideSerialization=null,toolTip="Spazzes your body around everyone in the room, with sounds."},
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newButtonInfo{buttonText="Intercourse Gun",method=Movement.IntercourseGun,toolTip="Makes you thrust whoever your hand desires, with sounds."},
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newButtonInfo{buttonText="Intercourse All",enableMethod=Movement.IntercourseAll,method=Movement.IntercourseNoises,disableMethod=()=>SerializePatch.OverrideSerialization=null,toolTip="Makes you thrust everyone in the room, with sounds."},
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newButtonInfo{buttonText="Intercourse Gun",aliases=new[]{"Sex Gun"},method=Movement.IntercourseGun,toolTip="Makes you thrust whoever your hand desires, with sounds."},
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newButtonInfo{buttonText="Intercourse All",aliases=new[]{"Sex All"},enableMethod=Movement.IntercourseAll,method=Movement.IntercourseNoises,disableMethod=()=>SerializePatch.OverrideSerialization=null,toolTip="Makes you thrust everyone in the room, with sounds."},
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newButtonInfo{buttonText="Head Gun",method=Movement.HeadGun,toolTip="Makes you thrust whoever your hand desires, but lower, with sounds."},
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newButtonInfo{buttonText="Head All",enableMethod=Movement.HeadAll,method=Movement.IntercourseNoises,disableMethod=()=>SerializePatch.OverrideSerialization=null,toolTip="Makes you thrust everyone in the room, but lower, with sounds."}
@@ -1066,7 +1066,7 @@ public static class Buttons
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newButtonInfo{buttonText="Spectate Gun",method=Fun.SpectateGun,disableMethod=Fun.DisableFreecam,toolTip="Lets you see through the eyes of whoever your hand desires."},
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newButtonInfo{buttonText="Nausea",method=Fun.Nausea,disableMethod=Fun.DisableFreecam,toolTip="Gives you the Nausea effect from Minecraft."},
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newButtonInfo{buttonText="LSD",method=()=>{Colorrgb=Color.HSVToRGB(Time.frameCount/180f%1f,1f,1f);Fun.HueShift(newColor(rgb.r,rgb.g,rgb.b,0.1f));},disableMethod=()=>Fun.HueShift(Color.clear),toolTip="Hue shifts your game to a rainbow color."},
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newButtonInfo{buttonText="LSD",aliases=new[]{"Drugs","High"},method=()=>{Colorrgb=Color.HSVToRGB(Time.frameCount/180f%1f,1f,1f);Fun.HueShift(newColor(rgb.r,rgb.g,rgb.b,0.1f));},disableMethod=()=>Fun.HueShift(Color.clear),toolTip="Hue shifts your game to a rainbow color."},
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newButtonInfo{buttonText="Jumpscare on Tag",enableMethod=Fun.PreloadJumpscareData,method=Fun.JumpscareOnTag,toolTip="Gives a 1/2000 chance of a jumpscare happening when getting tagged."},
@@ -1719,18 +1719,18 @@ public static class Buttons
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newButtonInfo{buttonText="Impact Spam",method=Projectiles.ImpactSpam,toolTip="Acts like the projectile spam, but uses the impacts instead."},
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newButtonInfo{buttonText="Laser Eyes <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Projectiles.LazerEyes,toolTip="Makes you shoot lasers out of your eyes when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Urine <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Projectiles.Urine,toolTip="Makes you pee when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Feces <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Projectiles.Feces,toolTip="Makes you poo when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Urine <color=grey>[</color><color=green>G</color><color=grey>]</color>",aliases=new[]{"Pee","Piss"},method=Projectiles.Urine,toolTip="Makes you pee when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Feces <color=grey>[</color><color=green>G</color><color=grey>]</color>",aliases=new[]{"Poop","Shit"},method=Projectiles.Feces,toolTip="Makes you poo when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Period <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Projectiles.Period,toolTip="Makes you have your period when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Semen <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Projectiles.Semen,toolTip="Makes you ejaculate when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Semen <color=grey>[</color><color=green>G</color><color=grey>]</color>",aliases=new[]{"Cum","Ejaculate"},method=Projectiles.Semen,toolTip="Makes you ejaculate when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Vomit <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Projectiles.Vomit,toolTip="Makes you throw up when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Spit <color=grey>[</color><color=green>G</color><color=grey>]</color>",method=Projectiles.Spit,toolTip="Makes you spit when holding <color=green>grip</color>."},
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newButtonInfo{buttonText="Laser Eyes Gun",method=Projectiles.LazerEyesGun,toolTip="Makes whoever your hand desires shoot lasers out of their eyes."},
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newButtonInfo{buttonText="Urine Gun",method=Projectiles.UrineGun,toolTip="Makes whoever your hand desires pee."},
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newButtonInfo{buttonText="Feces Gun",method=Projectiles.FecesGun,toolTip="Makes whoever your hand desires poo."},
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newButtonInfo{buttonText="Urine Gun",aliases=new[]{"Pee Gun","Piss Gun"},method=Projectiles.UrineGun,toolTip="Makes whoever your hand desires pee."},
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newButtonInfo{buttonText="Feces Gun",aliases=new[]{"Poop Gun","Shit Gun"},method=Projectiles.FecesGun,toolTip="Makes whoever your hand desires poo."},
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newButtonInfo{buttonText="Period Gun",method=Projectiles.PeriodGun,toolTip="Makes whoever your hand desires have their period."},
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newButtonInfo{buttonText="Semen Gun",method=Projectiles.SemenGun,toolTip="Makes whoever your hand desires ejaculate."},
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newButtonInfo{buttonText="Semen Gun",aliases=new[]{"Cum Gun","Ejaculate Gun"},method=Projectiles.SemenGun,toolTip="Makes whoever your hand desires ejaculate."},
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newButtonInfo{buttonText="Vomit Gun",method=Projectiles.VomitGun,toolTip="Makes whoever your hand desires throw up."},
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newButtonInfo{buttonText="Spit Gun",method=Projectiles.SpitGun,toolTip="Makes whoever your hand desires spit."},
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