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Change SlingshotProjectile condition to negate check
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Mods/Projectiles.cs

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -146,10 +146,7 @@ public static void BetaFireProjectile(string projectileName, Vector3 position, V
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SnowballThrowable Throwable = GetProjectile(projectileName);
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if (projectileName == "SlingshotProjectile")
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{
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}
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else
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if (projectileName != "SlingshotProjectile")
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{
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if (Throwable == null)
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return;

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