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Added the ui pipeline of the web #18736
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if (cameraConfigs.enableProfiler) { | ||
flags |= rendering.SceneFlags.PROFILER; | ||
prevRenderPass.showStatistics = true; |
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I think this line is still needed.
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OK,For compatibility considerations?
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If pass.showStatistics
is false, the profiler should not be rendered for now.
let flags = SceneFlags.BLEND | SceneFlags.UI; | ||
const flags = SceneFlags.BLEND | SceneFlags.UI; | ||
const queue = pass.addQueue(QueueHint.BLEND); | ||
queue.addScene(camera, flags); |
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here might change to
queue.addScene(camera, SceneFlags.BLEND);
queue.addDraw2D(camera);
Code Size Check Report
Interface Check ReportThis pull request does not change any public interfaces ! |
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