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Fixed the issue of not displaying when rendering multiple tilemaps #18695
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Code Size Check Report
Interface Check ReportThis pull request does not change any public interfaces ! |
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@qiuguohua, Please check the result of
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@qiuguohua, Please check the result of
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感觉大佬回复。不知道这个测试是做什么。我进行研究是发现了tiledmap上如果是图块集和格子相同不会闪烁错乱。如果不同则会闪错。我可以把demo发你看看。可以把地图的图层闪掉。用一个新的来,试下就知道了。可以使用cocos自带的原生模拟器也可以跑出来的。 |
我提交了一个demo。方便大佬看看。地图里面的,1001是没有问题的,1002的是有问题的。你看下地图的格子就知道了。 |
经过大量测试。发现tiledmap只要有多余2层时候,就会闪烁。这个只能靠你们尽快修复下了。跟图集块大小还没太大关系。如果只有一层的情况下。随便丢不同的格子的大小都不会闪。 |
222.zip 这是测试demo。非常简单,只有2个图集块即可重现 |
…ocos#18695) (cherry picked from commit d5053e9)
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https://forum.cocos.org/t/topic/167470/11
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