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editor/assets/default_renderpipeline/builtin-pipeline.ts

Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -52,13 +52,12 @@ function buildScreenQuadPass(
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colorName: string,
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material: Material,
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passIndex: number,
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clearColor: gfx.Color = sClearColorTransparentBlack,
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loadOp: gfx.LoadOp = LoadOp.CLEAR,
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storeOp: gfx.StoreOp = StoreOp.STORE,
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clearColor: gfx.Color = sClearColorTransparentBlack,
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queueHint: rendering.QueueHint = rendering.QueueHint.OPAQUE,
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): rendering.BasicRenderPassBuilder {
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const pass = ppl.addRenderPass(width, height, layout);
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pass.addRenderTarget(colorName, loadOp, storeOp, clearColor);
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pass.addRenderTarget(colorName, loadOp, StoreOp.STORE, clearColor);
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pass.addQueue(queueHint)
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.addFullscreenQuad(material, passIndex);
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return pass;
@@ -1248,7 +1247,6 @@ export class BuiltinBloomPassBuilder implements rendering.PipelinePassBuilder {
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radianceName,
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bloomMaterial,
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3,
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sClearColorTransparentBlack,
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LoadOp.LOAD
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);
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combinePass.addTexture(this._bloomTexDescs[0].name, 'bloomTexture');

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