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Optimizing the code of built-in custom pipelines
<Native> Generate Code #5233: Pull request #18732 closed by star-e
May 22, 2025 16:40 5m 43s
May 22, 2025 16:40 5m 43s
387cancel hotupdate
<Native> Generate Code #5232: Pull request #18727 closed by star-e
May 22, 2025 10:56 6m 32s
May 22, 2025 10:56 6m 32s
Added mipmap bloom algorithm
<Native> Generate Code #5231: Pull request #18725 closed by star-e
May 22, 2025 03:53 5m 26s
May 22, 2025 03:53 5m 26s
add 2d
<Native> Generate Code #5230: Pull request #18717 closed by star-e
May 21, 2025 14:06 5m 36s
May 21, 2025 14:06 5m 36s
Fix the issue where the Spine batch feature fails to work properly on native platforms.
<Native> Generate Code #5229: Pull request #18729 closed by star-e
May 21, 2025 14:06 6m 19s
May 21, 2025 14:06 6m 19s
Repair mask nesting display exception.
<Native> Generate Code #5228: Pull request #18726 closed by star-e
May 21, 2025 06:18 5m 42s
May 21, 2025 06:18 5m 42s
Fix duplicate rendering issue caused by failure to restore ibCount during batch merging
<Native> Generate Code #5227: Pull request #18721 closed by star-e
May 20, 2025 01:57 5m 50s
May 20, 2025 01:57 5m 50s
Fix native crash while using mask due to use unintialized submodel
<Native> Generate Code #5226: Pull request #18722 closed by bofeng-song
May 19, 2025 09:15 5m 11s
May 19, 2025 09:15 5m 11s
Align AnimationEventType with EventType updates in Spine C++.
<Native> Generate Code #5225: Pull request #18719 closed by star-e
May 19, 2025 02:07 5m 36s
May 19, 2025 02:07 5m 36s
Improve baked Skeletal Animation performance.
<Native> Generate Code #5223: Pull request #18705 closed by star-e
May 15, 2025 10:49 12m 46s
May 15, 2025 10:49 12m 46s
Fixed the problem of texture map offset when tilemap window is resized
<Native> Generate Code #5219: Pull request #18712 closed by star-e
May 15, 2025 06:02 5m 58s
May 15, 2025 06:02 5m 58s
Fixed the black screen issue when restarting webgpu
<Native> Generate Code #5218: Pull request #18713 closed by star-e
May 15, 2025 03:22 6m 15s
May 15, 2025 03:22 6m 15s
Fix the problem of continuous error reporting due to chunk being null
<Native> Generate Code #5217: Pull request #18709 closed by star-e
May 14, 2025 01:59 5m 7s
May 14, 2025 01:59 5m 7s
Fixed the issue that when loading 2d particles, deleting node would cause an error
<Native> Generate Code #5216: Pull request #18708 closed by star-e
May 14, 2025 01:59 5m 36s
May 14, 2025 01:59 5m 36s
added terrain component to the add component menu
<Native> Generate Code #5215: Pull request #18706 closed by star-e
May 13, 2025 06:31 5m 44s
May 13, 2025 06:31 5m 44s
remove unused code
<Native> Generate Code #5214: Pull request #18699 closed by star-e
May 9, 2025 04:46 5m 45s
May 9, 2025 04:46 5m 45s
update game.ejs for douyin
<Native> Generate Code #5213: Pull request #18701 closed by star-e
May 9, 2025 02:33 5m 42s
May 9, 2025 02:33 5m 42s
Add support for avplayer to play files in the application sandbox in openHarmony
<Native> Generate Code #5212: Pull request #18538 closed by star-e
May 8, 2025 08:49 5m 35s
May 8, 2025 08:49 5m 35s
builtin pipeline add global uniform
<Native> Generate Code #5211: Pull request #18694 closed by star-e
May 8, 2025 06:38 5m 30s
May 8, 2025 06:38 5m 30s
feat: put xr at the end
<Native> Generate Code #5210: Pull request #18697 closed by star-e
May 8, 2025 06:35 5m 37s
May 8, 2025 06:35 5m 37s
Fixed the issue of not displaying when rendering multiple tilemaps
<Native> Generate Code #5209: Pull request #18695 closed by star-e
May 8, 2025 06:33 5m 22s
May 8, 2025 06:33 5m 22s