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updatrd changelog and readme
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CHANGELOG.md

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### Added
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- Support for PyCharm 2020.3
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### Modified
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- CommandPort setup, this version will require userSetup.py modifications
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- Updated gradle and build system
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## [3.1.2] - 2020-04-05

README.md

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## Installation
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It requires some minimal setup. The settings panel is in `Settings > Other Settings > MayaCharm` here you can define what port numbers
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MayaCharm will talk to your Maya installs on. This is where you also define the default Maya install that the `Execute Documeant In Maya` and `Execute Selection in Maya` actions will be performed on. Currently MayaCharm looks for any `mayapy` interpters you have setup, and uses those to define where your Maya installs are.
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MayaCharm will talk to your Maya installs on. This is where you also define the default Maya install that the `Execute Documeant In Maya` and `Execute Selection in Maya` actions will be performed on. Currently, MayaCharm looks for any `mayapy` interpreters you have set up, and uses those to define where your Maya installs are.
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These can be added and removed from the `Project Interpreter` section of the settings panel.
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![MayaCharm Settings Panel](docs/MayaCharm3_Settings.png)
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When you edit a port number MayaCharm will also display what code you either need to execute in maya
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or add to your usersetup.py to open maya up to connections from MayaCharm.
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or add to your `usersetup.py` to open maya up to connections from MayaCharm.
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![MayaCharm Settings Panel](docs/MayaCharm3_EditPort.png)
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## Usage
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Once the plugin is installed and setup MayaCharm will be displayed as a type of run configuration. You just need to tell it what Maya instance to connect to, and provide either a python file or some code to be excuted on run. Debugging is no longer supported via the Run Config since it was unreliable but the plugin does allows the regular `Attach to process...` command to regonize maya and attach.
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Once the plugin is installed and setup MayaCharm will be displayed as a type of run configuration. You just need to tell it what Maya instance to connect to, and provide either a python file, or some code to be excuted on run. Debugging is no longer supported via the Run Config since it was unreliable, but the plugin does allows the regular `Attach to process...` command to recognize Maya and attach.
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![MayaCharm Debugger Panel](docs/MayaCharm3_RunConfig.png)
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There is also a Execute Selection and a Execute Document actions in the run menu, that can also be accessed via alt+s and alt+a.
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If you just want to attach to a existing Maya process you can use the `Attach to Process...` option in the `Run` menu and Maya instances will now show up in these menu as well as regular python instances.
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There is also a `Execute Selection` and an `Execute Document` actions in the run menu, that can also be accessed via `alt+s` and `alt+a`.
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If you just want to attach to a existing Maya process you can use the `Attach to Process...` option in the `Run` menu and Maya instances will now show up in this menu as well as regular python instances.
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![MayaCharm Attach Dialog](docs/mc_attach_to_proc.png)

docs/MayaCharm3_EditPort.png

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docs/MayaCharm3_RunConfig.png

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docs/MayaCharm3_Settings.png

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docs/mc_attach_to_proc.png

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src/main/kotlin/resources/PythonStrings.kt

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OPEN_LOG("import maya.cmds as cmds;cmds.cmdFileOutput(o=r\"{0}\")"),
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CLOSE_LOG("import maya.cmds as cmds;cmds.cmdFileOutput(closeAll=True)"),
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EXECFILE("__name__ = \"__main__\";exec(open(\"{0}\").read(), globals(), locals())"),
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// EXECFILE("python(\"execfile (\\\"{0}\\\")\");"),
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PYSTDERR("# Error: "),
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PYSTDWRN("# Warning: "),
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SETTRACE("import pydevd; pydevd.settrace(host=\"{0}\", port={1,number,#}, suspend={2}, stdoutToServer={3}, stderrToServer={3})"),

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