Description
Describe your issue here.
Version:
- v2.x.x
- v1.x.x
Issue type:
- Bug
- Proposal/Enhancement
- Question
- Discussion
Tested on:
Desktop
- Chrome
- Chrome Canary
- Chrome dev-channel
- Firefox
- Opera
- Microsoft IE
- Microsoft Edge
Android
- Chrome
- Firefox
- Opera
IOS
- Chrome
- Firefox
- Opera
I was having troubles getting the scene to keep its ratio and definition on screen resizes, even though I was using the WHS.ResizeModule
with the default options.
I just discovered the issue: I'm using the WHS.PostProcessorModule
to add some passes and internally it uses the EffectsComposer
which creates a new renderer.
This renderer is a different instance from the one that's being updated on the ResizeModule
setSize
method.
Not really sure if this is a bug (since I'm guessing there's not a direct fix — the manager
cannot return the correct renderer
, since the order of the modules is relevant), but at least there could be some note on the WHS.PostProcessorModule
Documentation, warning about this scenario.
I'm willing to contribute with a PR if needed.
Cheers