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Description
How anti-aliasing normally works in OpenGL
from OpenGL.GL import *
from OpenGL.GLUT import *
glutInit()
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_MULTISAMPLE)
glEnable(GL_MULTISAMPLE)
Why this breaks with pyopengltk / customtkinter
pyopengltk creates an OpenGL frame inside a Tkinter widget, but it does not expose a way to request specific framebuffer attributes (like multisampling).
Unlike GLUT, pygame, or glfw, pyopengltk doesn’t let you choose GLX_ARB_multisample or WGL_ARB_multisample attributes when creating the OpenGL context.
GUYS PLEASE ENABLE THIS FEATURE!!!!! My game engine depends on it.
MY GAME ENGINE PROJECT:
https://github.com/lolgg313/HPE
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