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Commit 96167a8

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Remove some logs, oops
1 parent 80ed948 commit 96167a8

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2 files changed

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-6
lines changed

2 files changed

+0
-6
lines changed

FastFail/FailSkip.cs

Lines changed: 0 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -28,18 +28,15 @@ class FailSkip : MonoBehaviour
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public void Awake()
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{
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Logger.log.Debug("awaken");
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_standardLevelGameplayManager = Resources.FindObjectsOfTypeAll<StandardLevelGameplayManager>().FirstOrDefault();
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// Use the appropriate level failed event
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if (_standardLevelGameplayManager)
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{
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Logger.log.Debug("Standard");
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_standardLevelGameplayManager.levelFailedEvent += this.OnLevelFail;
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_standardLevel = true;
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}
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else
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{
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Logger.log.Debug("Mission");
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_missionLevelGameplayManager = Resources.FindObjectsOfTypeAll<MissionLevelGameplayManager>().FirstOrDefault();
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_missionLevelGameplayManager.levelFailedEvent += this.OnLevelFail;
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_standardLevel = false;
@@ -73,8 +70,6 @@ public void OnLevelFail()
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public void Update()
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{
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if (_vrControllersInputManager.MenuButtonDown())
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Logger.log.Debug("Menu down");
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if (_hasFailed && (Configuration.Instance.autoSkip || _vrControllersInputManager.MenuButtonDown()) && !_skipped)
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{
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// Stop the base coroutine and call the necessary functions to fail the level as quickly as possible

FastFail/Settings/SettingsHandler.cs

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,6 @@ public bool enabled
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get => Configuration.Instance.enabled;
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set
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{
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Logger.log.Debug($"{value}");
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Configuration.Instance.enabled = value;
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}
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}

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