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1.13.2
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3 files changed

+15
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FastFail/FastFail.csproj

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<ItemGroup>
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<Reference Include="BSML, Version=1.3.5.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Documents\Beat Saber\1.11.1\Beat Saber\Plugins\BSML.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\BSML.dll</HintPath>
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</Reference>
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<Reference Include="BS_Utils, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>F:\Steam\steamapps\common\Beat Saber\Plugins\BS_Utils.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\BS_Utils.dll</HintPath>
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</Reference>
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<Reference Include="GameplayCore">
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<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\GameplayCore.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\GameplayCore.dll</HintPath>
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</Reference>
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<Reference Include="HMLib">
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<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\HMLib.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\HMLib.dll</HintPath>
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</Reference>
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<Reference Include="IPA.Loader">
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<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
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</Reference>
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<Reference Include="Main">
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<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Main.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Main.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>F:\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

FastFail/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.0.1")]
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[assembly: AssemblyFileVersion("2.0.1")]
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[assembly: AssemblyVersion("2.0.2")]
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[assembly: AssemblyFileVersion("2.0.2")]

FastFail/manifest.json

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"$schema": "https://raw.githubusercontent.com/nike4613/ModSaber-MetadataFileSchema/master/Schema.json",
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"author": "PulseLane",
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"description": "Speeds up the \"Level Failed\" animation by ~2s.",
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"gameVersion": "1.12.2",
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"gameVersion": "1.13.2",
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"id": "FastFail",
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"name": "FastFail",
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"version": "2.0.1",
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"version": "2.0.2",
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"dependsOn": {
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"BeatSaberMarkupLanguage": "^1.3.5",
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"BS Utils": "^1.5.0",
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"BSIPA": "^4.1.3"
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"BeatSaberMarkupLanguage": "^1.4.5",
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"BS Utils": "^1.7.0",
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"BSIPA": "^4.1.4"
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},
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"features": [],
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"links": {

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