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Description
I got a crash on Android (SDK 33) only (react-native 0.77) with the following code
<Blur
blurType="regular"
blurAmount={50}
overlayColor="transparent"
reducedTransparencyFallbackColor="white"
{...props}
style={[StyleSheet.absoluteFill, style]}
/>
Here is the stack trace from logcat
2025-02-20 16:41:58.289 18760-18814 libc com.myappbundle A Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 18814 (mqt_v_js), pid 18760 (myapp)
---------------------------- PROCESS STARTED (19492) for package com.myappbundle ----------------------------
2025-02-20 16:41:59.061 18760-18794 ReactNativeJNI com.myappbundle I Memory warning (pressure level: TRIM_MEMORY_RUNNING_CRITICAL) received by JS VM, running a GC
2025-02-20 16:42:02.841 19490-19490 DEBUG crash_dump64 A Cmdline: com.myappbundle
2025-02-20 16:42:02.842 19490-19490 DEBUG crash_dump64 A pid: 18760, tid: 18814, name: mqt_v_js >>> com.myappbundle <<<
2025-02-20 16:42:02.853 19490-19490 DEBUG crash_dump64 A #01 pc 000000000041a4d1 /data/app/XXXXXX/base.apk!libappmodules.so (offset 0x400000) (BuildId: 81e94453cd218b564ae7790fae4c9b18f1c3e758)
2025-02-20 16:42:02.854 19490-19490 DEBUG crash_dump64 A #02 pc 0000000000404c27 /data/app/XXXXXX/base.apk!libappmodules.so (offset 0x400000) (facebook::react::AndroidBlurViewBlurType facebook::react::convertRawProp<facebook::react::AndroidBlurViewBlurType, facebook::react::AndroidBlurViewBlurType>(facebook::react::PropsParserContext const&, facebook::react::RawProps const&, char const*, facebook::react::AndroidBlurViewBlurType const&, facebook::react::AndroidBlurViewBlurType const&, char const*, char const*)+167) (BuildId: 81e94453cd218b564ae7790fae4c9b18f1c3e758)
2025-02-20 16:42:02.855 19490-19490 DEBUG crash_dump64 A #03 pc 0000000000405249 /data/app/XXXXXX/base.apk!libappmodules.so (offset 0x400000) (facebook::react::AndroidBlurViewProps::AndroidBlurViewProps(facebook::react::PropsParserContext const&, facebook::react::AndroidBlurViewProps const&, facebook::react::RawProps const&)+281) (BuildId: 81e94453cd218b564ae7790fae4c9b18f1c3e758)
....
If I change blurType
to light
it works.
And there is no issues on iOS.
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