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fix(llc): ringing rejection fix when calling multiple devices #1007

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Merged
merged 1 commit into from
Jul 4, 2025

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Brazol
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@Brazol Brazol commented Jul 3, 2025

When handling the call rejected event, we didn't consider participants who already joined the call. As a result, we could accidentally end the call when the last ringing device rejects.

Summary by CodeRabbit

  • Bug Fixes
    • Fixed an issue where rejecting a ringing call by one participant would incorrectly end the call for all other participants. Now, rejecting a call only affects the participant who rejected, allowing others to continue ringing.
    • Improved call state handling to prevent potential errors when removing active calls.

@Brazol Brazol requested a review from a team as a code owner July 3, 2025 18:56
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coderabbitai bot commented Jul 3, 2025

Walkthrough

This update refines the logic for handling call rejection during the ringing state in a video call system. It ensures that when one participant rejects a ringing call, the call continues for others still ringing. The changes include logic adjustments in state management and corresponding changelog updates.

Changes

File(s) Change Summary
packages/stream_video/CHANGELOG.md
packages/stream_video_flutter/CHANGELOG.md
Updated changelogs to document the fix for call rejection handling during ringing.
packages/stream_video/lib/src/call/state/mixins/state_coordinator_mixin.dart Refined logic to determine when all participants have rejected a call, ensuring correct call state.
packages/stream_video/lib/src/core/client_state.dart Improved null safety in removeActiveCall to avoid errors when removing inactive calls.

Suggested reviewers

  • renefloor

Poem

A ring, a call, a bunny’s cheer,
Now one hops out, but others stay near.
No more abrupt ends for the group’s delight,
Each rabbit decides, in the soft moonlight.
With careful code, the calls persist—
Bugs now gone, let’s hop and twist! 🐇☎️


📜 Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between f26cefa and 90aea7d.

📒 Files selected for processing (4)
  • packages/stream_video/CHANGELOG.md (1 hunks)
  • packages/stream_video/lib/src/call/state/mixins/state_coordinator_mixin.dart (1 hunks)
  • packages/stream_video/lib/src/core/client_state.dart (1 hunks)
  • packages/stream_video_flutter/CHANGELOG.md (1 hunks)
🧰 Additional context used
🪛 LanguageTool
packages/stream_video/CHANGELOG.md

[style] ~9-~9: Consider using a different verb for a more formal wording.
Context: ... the original cause of disconnection. * Fixed an issue where rejecting a ringing call...

(FIX_RESOLVE)

packages/stream_video_flutter/CHANGELOG.md

[style] ~22-~22: Consider using a different verb for a more formal wording.
Context: ... the original cause of disconnection. * Fixed an issue where rejecting a ringing call...

(FIX_RESOLVE)

⏰ Context from checks skipped due to timeout of 90000ms (8)
  • GitHub Check: stream_video_push_notification
  • GitHub Check: stream_video_noise_cancellation
  • GitHub Check: stream_video_screen_sharing
  • GitHub Check: stream_video
  • GitHub Check: build
  • GitHub Check: stream_video_flutter
  • GitHub Check: analyze
  • GitHub Check: analyze_legacy_version
🔇 Additional comments (4)
packages/stream_video/CHANGELOG.md (1)

9-9: LGTM! Clear and accurate bug fix documentation.

The changelog entry clearly describes the issue and resolution, making it easy for users to understand what was fixed.

packages/stream_video/lib/src/core/client_state.dart (1)

118-122: LGTM! Good defensive programming practice.

Adding the hasValue check prevents potential null access when activeCall is unset, improving the robustness of call state management.

packages/stream_video_flutter/CHANGELOG.md (1)

22-22: LGTM! Consistent documentation across packages.

The changelog entry matches the description in the core package, maintaining consistency in documentation.

packages/stream_video/lib/src/call/state/mixins/state_coordinator_mixin.dart (1)

95-98: LGTM! Critical logic fix correctly addresses the premature call termination bug.

The addition of state.otherParticipants.isEmpty && ensures that the call only ends when there are truly no other participants in the call, not just when all members have rejected. This prevents the scenario where a participant rejection would incorrectly terminate the call for others who had already joined.

The logic now correctly distinguishes between:

  • Members who were invited but rejected (tracked in rejectedBy)
  • Participants who have actually joined the call (tracked in otherParticipants)

This fix ensures calls continue properly for connected participants even when ringing members reject.


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codecov bot commented Jul 3, 2025

Codecov Report

Attention: Patch coverage is 20.00000% with 4 lines in your changes missing coverage. Please review.

Project coverage is 4.17%. Comparing base (f26cefa) to head (90aea7d).
Report is 1 commits behind head on main.

Files with missing lines Patch % Lines
...src/call/state/mixins/state_coordinator_mixin.dart 0.00% 4 Missing ⚠️
Additional details and impacted files
@@          Coverage Diff          @@
##            main   #1007   +/-   ##
=====================================
  Coverage   4.16%   4.17%           
=====================================
  Files        573     573           
  Lines      38513   38515    +2     
=====================================
+ Hits        1604    1607    +3     
+ Misses     36909   36908    -1     

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@Brazol Brazol merged commit 6eae680 into main Jul 4, 2025
15 checks passed
@Brazol Brazol deleted the fix/ringing-to-multiple-rejected branch July 4, 2025 07:14
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2 participants