Some of the newer glTF PBR extensions define additional textures. For example, - [KHR_materials_specular](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_specular/README.md) - [KHR_materials_anisotropy](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_anisotropy/README.md) - [KHR_materials_clearcoat](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_clearcoat/README.md) These will need to be accounted for in `forEachTextureInMaterial`. CC https://github.com/CesiumGS/cesium/pull/11970