Skip to content

GBA game save support. #22

@cheatfreak47

Description

@cheatfreak47

It should be possible to support GBA save files properly in Checkpoint... probably.

I've been discussing and helping test stuff with d0k3 on the cakey IRC chat- the conclusion we came to is that fully supporting GBA save dumping/injection for the SD card copies of GBA saves falls a bit out of the scope of GodMode9 in general.

The idea to bring it up here came up on an IRC chat with @d0k3, who might want to chime in and provide some technical information on this but- The way I understand it is that checkpoint currently uses system internal functions to handle save data stuff which doesn't really work for GBA saves because dumping/restoring of GBA savedata was never intended.

So for GBA Saves something a bit more robust might need to be done. @d0k3 said he had some ideas on IRC so maybe he'd care to elaborate on that here.

I figure opening an issue thread might be a good way to get a discussion going about the possibility, and also discuss how implementation should work.

Metadata

Metadata

Assignees

No one assigned

    Labels

    3dsFor issues applicable to the 3ds version of CheckpointenhancementFor any feature requests

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions