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GBA game save support. #22
Description
It should be possible to support GBA save files properly in Checkpoint... probably.
I've been discussing and helping test stuff with d0k3 on the cakey IRC chat- the conclusion we came to is that fully supporting GBA save dumping/injection for the SD card copies of GBA saves falls a bit out of the scope of GodMode9 in general.
The idea to bring it up here came up on an IRC chat with @d0k3, who might want to chime in and provide some technical information on this but- The way I understand it is that checkpoint currently uses system internal functions to handle save data stuff which doesn't really work for GBA saves because dumping/restoring of GBA savedata was never intended.
So for GBA Saves something a bit more robust might need to be done. @d0k3 said he had some ideas on IRC so maybe he'd care to elaborate on that here.
I figure opening an issue thread might be a good way to get a discussion going about the possibility, and also discuss how implementation should work.